Post by Acaos on Jun 17, 2007 17:08:12 GMT
PLAYERS CAN NOW RENAME ITEMS. ANY ITEM RENAMED BY A PLAYER WILL HAVE A LEADING * AND ITS NAME IN ORANGE TEXT.
-Legendary BAB increases have been added. See the Tome of Legends in the item shop for details. Monster ACs in LLs have been rescaled to take legendary BAB into account.
-AB penalties have been reduced somewhat in the Hells to reflect the fact that they cannot be overcome by buffs. DC penalties have been added.
-The PC Scry, Combat Autocaster, and Command Targeter no longer delay a full round before they are used.
-The !setname SIMTools command has been enabled for players! You can now rename your own items. ANY ITEM RENAMED BY A PLAYER WILL HAVE A LEADING * AND ITS NAME IN ORANGE TEXT.
-Freedom of Movement and Expeditious Retreat now properly increase everyone's speed rather than just that of characters with at least 3 levels of Monk.
-Invisibility Purge now reduces enemy concealment within its aura when cast by a ranger, at casterlevel 46 and higher. This is only available to rangers who do not belong to a quasiclass.
-Divine Slingers no longer receive enhancement bonus on their bullets. Their GMW has been improved to add enhancement bonus to their sling instead, which works properly.
-Monks no longer receive a damage bonus effect while unarmed; instead, their gloves now automatically receive an enhancement bonus. Additionally, characters with 40 class levels of monk will receive Keen automatically on their gloves.
-Level/Ability Drain immunity were not removed from the Hand of Vecna when Stun immunity was added. They now have been. The Hand still grants immunity to Death Magic and Stun.
-Bountiful Beakers of Healing have been reworked to provide a single unlimited heal pack, to reduce inventory clutter and lag.
-Bug and exploit fixes.
-Legendary BAB increases have been added. See the Tome of Legends in the item shop for details. Monster ACs in LLs have been rescaled to take legendary BAB into account.
-AB penalties have been reduced somewhat in the Hells to reflect the fact that they cannot be overcome by buffs. DC penalties have been added.
-The PC Scry, Combat Autocaster, and Command Targeter no longer delay a full round before they are used.
-The !setname SIMTools command has been enabled for players! You can now rename your own items. ANY ITEM RENAMED BY A PLAYER WILL HAVE A LEADING * AND ITS NAME IN ORANGE TEXT.
-Freedom of Movement and Expeditious Retreat now properly increase everyone's speed rather than just that of characters with at least 3 levels of Monk.
-Invisibility Purge now reduces enemy concealment within its aura when cast by a ranger, at casterlevel 46 and higher. This is only available to rangers who do not belong to a quasiclass.
-Divine Slingers no longer receive enhancement bonus on their bullets. Their GMW has been improved to add enhancement bonus to their sling instead, which works properly.
-Monks no longer receive a damage bonus effect while unarmed; instead, their gloves now automatically receive an enhancement bonus. Additionally, characters with 40 class levels of monk will receive Keen automatically on their gloves.
-Level/Ability Drain immunity were not removed from the Hand of Vecna when Stun immunity was added. They now have been. The Hand still grants immunity to Death Magic and Stun.
-Bountiful Beakers of Healing have been reworked to provide a single unlimited heal pack, to reduce inventory clutter and lag.
-Bug and exploit fixes.